
The Hunter Call Of Wild Hacks Update The List
Cheat in this game and more with the WeMod app 270,372 WeMod members play this game.theHunter: Call of the Wild v1.0-v1939208 (+15 Trainer) FutureX theHunter: Call of the Wild (+5 Trainer) Cheat Happens theHunter: Call of the Wild v1991335 (+16 Trainer) HoG theHunter: Call of the Wild v2050156 (+16 Trainer) HoG Add new comment. Our theHunter: Call of the Wild trainer has over 26 cheats and supports Steam. Added re-specialisation of Skills and PerksUnlimited Carry Weight. Discover cheats and cheat codes for theHunter: Call Of The Wild (PC / PS4 / XBOX ONE). We take care to update the list of consoles for which the game was published over time if the cheats are they also applied to new arrivals. TheHunter: Call Of The Wild has been published on for PC / PS4 / XBOX ONE.
Promo Options: NumPad1: Unlimited Health. All hotkeys can be changed on the trainer. Listen for ‘Trainer Activated’. Activating this trainer: If not state otherwise below, press F1 at main menu. Clues now correctly despawn after fast travelingKINDLE The Complete Mushroom Hunter, Revised: Illustrated Guide to Foraging, Harvesting, and Enjoying Wild Mushrooms - Including new sections on growing.theHunter: Call of the Wild Trainer +20.
Improved synchronization of all weapon reload animations Improved data collection on deadlocks (freezes) Enabled screen space reflections (water reflections) by default on medium and low graphics settings Fix for “Connor - Lost Words” if you find the notebook before finishing the first objective Radar Dot Size Misc Godmode Unlimited Ammo No Sway No Aggro Set. Corrected expansion and penetration stats for soft point and polymeric tip rifle ammunitionHack Features Visuals Players Animals Names Distance 2D Boxes Health.

Various fixes for overflows, cutoffs and unlocalized strings Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 metersSpecified the region where to find the coyote in Vualez “The Werecoyote” Improved interactions of Points of Interest and Hunting Structures Fixed issue with “Big Coyote Tour” mission
Improve animal vegetation passthrough sounds Changed rabbits/squirrel navigation sounds Added sound for Headlamp when turning it on / off Added female breathing and damage sounds for player character Fix for empty Mission Log when switching reserves Player placed waypoints can now be seen from any distance
Items are now unlocked when you exceed the requirements. Crashfix for bringing up the scoreboard in multiplayer (affects specific languages) Please note that you unlock this ammunition with a rifle score of 50 (or higher). Performance improvements after having scanned multiple cluesWe are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it in the next update. Nearing completion, to be released soon: Fixed issue with proning and looking through the terrain
Adjusted vegetation sound volumes in Layton Lake District Adjusted how easily animals can hear you when walking through grass and bushes in Layton Lake District Animal warning call probability is now affected by animal difficulty Added cool-down timer to animal warning calls your character / weapon level to update, so that the changes can take effect.
Added jumping sounds for player character Improved sound mix for music in outposts Fix for multiplayer crashes related to Multiplayer menu Improved performance after tracking a large number of clues Fix for hunting stands that can’t be interacted with Resolved issue with side mission Sommer #2
Fix for female foxes awarding negative score Heart rate is now affected when jumping Fix for "Active Skill" tutorial would not play until restarting the game
Tweaked scatter for hipshot and fixed some issues with scatter in aim Fixed so that performing an action will never lock the player into place (firing, aiming, reloading etc.) Improved shotgun reload animation (displaying wrong bullet count) Improved scope behaviour while aiming and walking Fix for occasionally misaligned muzzle flash when using quickshot

Added warning prompt when starting a new game Improved display of available amount of currency Inventory updates quicker after making changes in the storage
Fix for network collectables competing with regular collectables Toggling “Mission System” in settings now works as intended Mouse sensitivity now works as intended Artifacts are now added to the Codex page when picked up Mission conditions (night time starts at 19:00)
Collision fixes in Layton Lake District Multiple fixes regarding spawn point and camera sequences Fix for appearing underwater when changing position (loading screen) Slightly improved performance of water reflections
Rain drops are now properly occluded by structures Fixed broken glint effect while it’s raining Removed breathing animation on dead animals Improved string jump animations of animals
Performance improvement for situations where large numbers of unharvested animals are located on the map. Keybinding menu to not crash when unsupported hardware such as certain controllers or joysticks is connected Fixed bug in volumetric fog that would cause it to be wrongly occluded by vegetation Fix for animals running in place in certain animations
